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CS 2663 - 3D Game Texturing |
This course is designed to introduce the skill of building textures for scenes in a 3D game. Students will think like and artist researching and planning the process of building the appropriate textures for various 3D game settings.
3.000 Credit hours 3.000 Lecture hours Levels: Undergraduate Schedule Types: Lecture Ag, Business & Personal Svcs Division Computer Information Systems Department Course Attributes: Business Core Electives, Computer Tech Elective, CERTIFICATE CS4 Block, Vocational Billing, General Elective |